You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.


The Number One Educational Resource for the Game Industry

Session Name:

Squeezing into the Industry: How a Couple African Kids Made a Video Game


This talk will explore the notion of "breaking into" the independent games space in 2018. It will explore the assumptions about what "breaking in" means, where those assumptions falter, and how unorthodox goals for one's debut game might lead to longer term sustainability.This session will use Nyamakop's experiences making their debut title, 'Semblance', as context for framing the talk. Specifically, how the creators made design, business, and marketing decisions to reach both assumed and lateral goals of "breaking in". As part of this, the speakers will also delve into the unique challenges/opportunities of making games in an African country.

Did you know free users get access to 30% of content from the last 2 years?

Get your team full access to the most up to date GDC content

  • GDC 2019
  • Ben Myres
  • Nyamakop
  • Cukia Kimani
  • Nyamakop
  • free content
  • Independent Games Summit
  • Independent Games