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The Number One Educational Resource for the Game Industry

Session Name: Getting Started, Publishing and Beyond: Viveport SDKs + Vive Input Utility (Presented by HTC VIVE)
Speaker(s): Dario Laverde, David Sapienza
Company Name(s): HTC VIVE, HTC VIVE
Track / Format: Programming

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Overview: In this two-part session, attendees will learn how to build cross-platform VR applications with the VIVEPORT SDK and VIVE Input Utility. Among many features, the VIVEPORT SDK provides user insights, monetization paths, and digital rights management when distributing to a variety of VR headsets. VIVE Input Utility is a Unity toolkit for multiplatform VR development and includes some of the most common actions in VR like teleportation, object grabbing/throwing, and a UI pointer. For both SDKs, we will walk through supported features and demonstrate use cases for your own development.

GDC 2019

Dario Laverde

HTC VIVE

David Sapienza

HTC VIVE

free content

Programming

Programming