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Session Name: Ubisoft's Experience Developing with Vulkan (Presented by Khronos)
Speaker(s): Jean-Noe Morissette
Company Name(s): Ubisoft
Track / Format: Programming
Overview: Come join Jean-Noe talk about his experience developing with Vulkan! From shader compilers to pipeline caches, Jean-Noe will share thoughts and perspectives on working with ecosystem tools and the Vulkan API. Contrasting Vulkan with DX12 will highlight practical concerns when porting projects to Vulkan.

GDC 2019

Jean-Noe Morissette


free content