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Session Name: Building a Unified Cross-Project UI Framework
Speaker(s): Natalia Rebrova
Company Name(s): SYBO Games
Track / Format: Design
Overview: When SYBO started to grow, it got multiple teams that often had to solve similar problems in UI development. Player experience suffers if a company can't provide consistency across the projects, and so does the company's brand. As such, SYBO needed to find a way to avoid inconsistency in visual and interaction patterns across projects. It was also important to find a solution that will help save time and resources in terms of maintenance.

GDC 2019

Natalia Rebrova

SYBO Games

free content

Design

Design