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Session Name: Disintegrating Meshes with Particles in 'God of War'
Speaker(s): Rupert Renard
Company Name(s): Sony Santa Monica Studio
Track / Format: Programming
Overview: 'God of War' disintegrates meshes just like Kratos' disintegrates his enemies. The Sony Santa Monica Studio created this new particle emission technique to remove corpses from the screen, but uses its versatility for so much more!

GDC 2019

Rupert Renard

Sony Santa Monica Studio

free content

Programming

Programming

Visual Arts

Visual Arts