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Deep Learning Based Large Scale Inverse Kinematics Accelerated by Intel OpenVINO Toolkit (Presented by NCsoft, in association with Intel)
Inverse kinematics (IK) technology helps game developers create natural character animations, but its complexity makes it time-consuming to implement across a large cast. This talk introduces our deep learning approach, which generates more natural full-body IK animations, and represents how we accelerate the proposed algorithm enough to handle hundreds of game characters within a few milliseconds by using the Intel OpenVINO toolkit
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