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Session Name:

Keeping It Real: Authenticity, Anthropology and Artistry in Interactive Narrative

Overview:

For the last 30 years, the entertainment has been the core value of the game industry. Yet in an ever-expanding market, merely being entertaining is not enough to remain competitive. Authentic experiences, moments that resonate with players, and inspiring learning through play are what let games rise above merely being fun, though how to do this is rarely discussed. In this panel, practitioners working on transformational games will discuss their secret sauce: how they blend research, conversations with communities, and collaborations with academia into emergent and embedded narratives, creating authentic experiences for AAA, indies, and beyond.

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  • GDC 2019
  • Kathleen Yin
  • Serious Games Australia & New Zealand
  • Matthew Lee
  • IGDA Serious Games SIG
  • Attila Szantner
  • MMOS
  • Michael Angst
  • Eline Media
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