Session Name: | The Audio Technology of 'Torchlight 3' |
Speaker(s): | Guy Somberg |
Company Name(s): | Echtra Games, Inc. |
Track / Format: | Audio |
Overview: | Action RPG games have a particularly challenging mix. Hordes of monsters of all different shapes and sizes come onto the screen from all directions, and they are all making sounds that are competing for your attention. Add to that the ambience, the music, player skills, pets, other players (and other players' pets!), and you've got a recipe for noise.In this talk, learn how Torchlight Frontiers is tackling the challenges of the ARPG mix, including a deep dive on importance-based mixing, volumetric sounds, and screen-space distance attenuation. |