You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

Session Name:

The Audio Technology of 'Torchlight 3'

Overview:

Action RPG games have a particularly challenging mix. Hordes of monsters of all different shapes and sizes come onto the screen from all directions, and they are all making sounds that are competing for your attention. Add to that the ambience, the music, player skills, pets, other players (and other players' pets!), and you've got a recipe for noise.In this talk, learn how Torchlight Frontiers is tackling the challenges of the ARPG mix, including a deep dive on importance-based mixing, volumetric sounds, and screen-space distance attenuation.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • GDC 2020
  • Guy Somberg
  • Echtra Games, Inc.
  • free content
  • Audio
  • Audio