You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.


Session Name:

'Dead by Daylight': When Creative and Business Minds Are Cooking with GAAS


In the Game as a Service business, building a good game is only the beginning.To entertain players for a very long time, we lay down our strategies to balance the two major building blocks of any Game as a service: a healthy relationship with our players and a win-win source of revenue.In this talk, we share our learnings and best practices from the indie title: Dead by Daylight, which is only growing stronger four years after its release.Attendees will learn about 4 key values that guide our strategic choices to grow sustainably over the long run.

Did you know free users get access to 30% of content from the last 2 years?

Get your team full access to the most up to date GDC content

  • GDC 2020
  • Isabelle Mocquard
  • Behaviour Interactive
  • Dave Richard
  • Behaviour Interactive
  • free content
  • Business & Marketing
  • Business & Marketing