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The Number One Educational Resource for the Game Industry

Session Name: Technical Artist Summit: Real Time Level Surface Volumetric Simulation Reductions
Speaker(s): Russell Campbell, Eli Landa
Company Name(s): Vancouver Island University, VIU
Track / Format: Technical Artist Summit

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Overview: New results of volumetric simulations typically involve rendering times that are beyond the reach of using their effects in real-time graphics. Visualizing the particles and fluid surfaces with level surfaces provides a way to reduce the computations needed so that it is still possible to see other geometries interact in depth.

Game Developers Conference 2021

Russell Campbell

Vancouver Island University

Eli Landa


free content

Technical Artist Summit

Visual Arts