Session Name: | Developing Data Intensive Games with MongoDB Realm SDK for Unity (Presented by MongoDB) |
Speaker(s): | Jim Blackhurst, Nic Raboy |
Company Name(s): | MongoDB, MongoDB |
Track / Format: | Programming |
Did you know free users get access to 30% of content from the last 2 years?
Overview: | For game developers the user experience is the point. But too often game developers spend countless hours on mundane and repetitive tasks that do not make the game more entertaining. These include tasks like cache management on the client, standing up and maintaining REST servers for data transfer, and the operations of databases for scale and schema migrations.Learn how the Realm .NET SDK, now with Unity support, can store data and replicate data via Realm Sync to MongoDB Atlas through the MongoDB Realm serverless platform. In this session we'll explore what it takes to develop cross-platform (Android, iOS, Mac, Windows) games using the popular Unity game development framework and MongoDB Realm. |