You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

Session Name:

Developing Data Intensive Games with MongoDB Realm SDK for Unity (Presented by MongoDB)

Overview:

For game developers the user experience is the point. But too often game developers spend countless hours on mundane and repetitive tasks that do not make the game more entertaining. These include tasks like cache management on the client, standing up and maintaining REST servers for data transfer, and the operations of databases for scale and schema migrations.Learn how the Realm .NET SDK, now with Unity support, can store data and replicate data via Realm Sync to MongoDB Atlas through the MongoDB Realm serverless platform. In this session we'll explore what it takes to develop cross-platform (Android, iOS, Mac, Windows) games using the popular Unity game development framework and MongoDB Realm.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • Game Developers Conference 2021
  • Jim Blackhurst
  • MongoDB
  • Nic Raboy
  • MongoDB
  • free content
  • Programming
  • Programming