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|Session Name:||Independent Games Summit: Contract Killers: What Developers Should Eliminate From Their Publishing Agreement|
|Track / Format:||Independent Games Summit|
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|Overview:||For many indie devs getting a publishing contract is the Holy Grail. Publishers can provide much needed funding, production and marketing support, as well as providing access to a community of players for your game. However, any publishing agreement is by default likely to weigh in the publisher's favour. nnIn this session I look at those provisions that can sometimes be used by publishers to negatively impact a developer, and hopefully give you some confidence heading into a negotiation that it is ok to ask for certain clauses to be changed before you sign on the dotted line.|