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The Number One Educational Resource for the Game Industry

Session Name: Independent Games Summit: Launch Day: The Emotional Cost Of Releasing a Game
Speaker(s): Lucy Morris
Company Name(s): Starcolt
Track / Format: Independent Games Summit

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Overview: "Wow, it's so close! You must be so excited." After a long production cycle, you're ready to hit 'launch' on your game - but what comes after that? What does it mean to release a game as an independent developer in today's climate, and how can we make this process more positive? nnThis session explores the difficulty of releasing a game emotionally, the feedback and constructive criticisms that surround our development cycles, how we can improve those to work towards smoother releases, and how to manage the tough post-launch trough of cyclical negativity. We'll also touch on the expectations put on developers around release, how realistic those are, and how to keep you and your team protected during that phase of your development cycle.

Game Developers Conference 2021

Lucy Morris

Starcolt

free content

Independent Games Summit

Independent Games