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AI Summit: Living in Procedural Worlds: Creature Movement and Spawning in 'Nightingale'
This session explores the unique AI challenges faced during the development of Inflexion Studio's debut title, Nightingale, a co-op survival-crafting experience in which players venture through portals where adventure and mystery await across a myriad of beautiful and increasingly-dangerous procedurally generated realms.Arta Seify and Nathan Sturtevant will describe the range of approaches crafted during development to solve challenges in pathfinding and populating the realms with creatures. Learn about the systems devised to support efficient pathfinding across large realms with a changing path network, creature terrain-type preferences, pathfinding for creatures of vastly different sizes, and procedurally filling the realms with wildlife such that they "feel alive".
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