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Session Name:

Advanced Graphics Summit: Reinventing the Wheel for Snow Rendering

Overview:

Peek behind the curtain at the decision-making process that led the rendering team at Santa Monica Studio to rewrite their snow displacement solution. Dive into the technical details of the previous and current solutions, showing and comparing limitations of the previous and new systems, how and why each component is developed, and what problems they solve. See the visual breakdown of how each part contributes to the final image, and how artists interface with the system. Through examples, understand how it's possible to design and implement reusable rendering componentswhile both solving a specific problem and leaving the door open to future changes.

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  • Game Developers Conference 2023
  • Paolo Surricchio
  • Santa Monica Studio
  • free content
  • Advanced Graphics Summit
  • Visual Arts