You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.


Session Name:

Audio Summit: Sounds as Intended: Quality Assurance in Game Audio


Quality assurance (QA) is a vital part of the game development process: It is the last line of defense against releasing a game that doesn't deliver the experience its designers envisioned. A strong relationship between audio and QA can result in a much more polished listening experience for players. This talk will provide background information and strategies to help audio professionals work effectively with their QA teamsincluding what QA is and isn't, the activities testers perform, the information needed for efficient and thorough testing, the types of support QA can provide, and how to build a solid connection between audio and QA to ensure games sound as intended.

Did you know free users get access to 30% of content from the last 2 years?

Get your team full access to the most up to date GDC content

  • Game Developers Conference 2023
  • Amanda Laven
  • Blizzard Entertainment
  • free content
  • Audio Summit
  • Audio