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Session Name:

Tools Summit: TestMonkey: Automated Testing at Santa Monica Studio

Overview:

Automated testing continues to grow in importance within the game industry. Santa Monica Studio has extensively used automation to test various aspects of the game for over a decade. The team created a test framework called "TestMonkey," which includes game tests that can be run locally or remotely on a server as part of a Continuous Integration process.This talk will go through their experience and lessons learned when implementing this testing framework. Ben Hines, Staff DevOps Engineer at Santa Monica Studio, will give demos of their internal website, which displays test results for usersand talk about how they integrate different platforms into the system. Test suites to be discussed include: Visual Tests, Smoke Tests, SAN / ASAN Tests, Determinism, Gameplay, and Code Integration tests. Additionally, they can talk about the scripting languages used for the automated tests.

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  • Game Developers Conference 2023
  • Ben Hines
  • Santa Monica Studio
  • free content
  • Tools Summit
  • Programming