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Tools Summit: Tools to Build a World in One Day
Thomas has created a procedural toolset that allows him to generate block out worlds procedurally.In this session, Thomas Tobin, Lead Technical Artist at Rainbow Studios, covers creating a framework for efficient asset creation and best practices, allowing an art team to prototype significant scale levels that appear as finished worlds rapidly. Thomas will highlight the key workflows to increase the quality level dramatically with minimal effort.In addition, he will demonstrate the technique and toolset that anyone can make to create a believable environment in a matter of days. This process allows them to sell a concept environment and quickly iterate with a client cost-efficiently.
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