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Session Name:

Workflow Improvement Methods for Frostbite

Overview:

To build world class games, you need world class tools. The suite of tools in the Frostbite engine are created to empower content creators, technical artists, and many others to perform at their best. Building these tools with user feedback loops that drive continuous workflow improvements is at the core of the user experience we strive to bring to Frostbite.Tanjulia Akter, Software Engineer at Frostbite, Electronic Arts, presents some of the creative ways Frostbite teams have navigated balancing prioritization between developing large scope features and addressing small workflow improvement suggestions. She also shares an incredibly impactful engineering solution that not only helped bridge empathy and communication gaps between the users and engineering teams at Frostbite but also helped address the cumbersome and time-consuming process of issue submission and tracking, driving a faster and better workflow improvement experience for Frostbite Editor (FrostEd) users.

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