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The Number One Educational Resource for the Game Industry

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Being a Unicorn: Multiclassing in an Industry That Wants Specialization


The majority of job postings in games are for single roles: programmer, game designer, artist. Yet there are some people with talents in multiple areas. If you are in this situation, how do you find a job and build a career when you can do more than your job description allows? This panel brings together four multitalented veteran developers who have each managed to build their career at a variety of mid-size and large studios, to tell their stories of how they were able to generalize in an industry of specialists.

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