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Indie Starter Kit: The Basics of Founding a Successful Games Company
Whether starting your first company or your third, this talk is for you. Dino Patti has started three companies during his time in the industry: Playdead, JUMPSHIP and coherence. He's talked to every possible publisher, and been through the process of both creating games and companies several times. In this talk, Dino will walk through the journey of starting a successful games company from start to finish, and talk about what needs to be done at which time, what priorities should be, deal structures, and emotional states and pitfalls. From the starting idea through the first game's release and beyond, Dino will share what he wishes he knew when he started out in the industryincluding the crucial differences between your first company and subsequent ones.
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