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Session Name:

The Multi-Platform Gamer: Understanding the Complexity of Today's Gaming Habits

Overview:

Gamers are often placed into specific buckets that are assigned according to device types: console gamer, mobile gamer, and PC gamer. These rough and imperfect segmentations are routinely used as a starting point for product design, marketing, and commercial planning. However, the truth around games consumption is far more nuanced than this segmentation suggests, with usage overlaps across devices and types of game commonplace. Very few gamers stick to a single device or platform to play games. For example: 60% of console gamers also play on smartphones in the US, 20% of US-based smartphone gamers have access to a gaming PC, and 25% of UK gamers that played Call of Duty: Warzone in the last 3 months also played Candy Crush Saga.Using original consumer research data, which is conducted twice a year across 50,000 respondents, this talk will dive into this multi-platform game landscape. It will provide primary research on these topics, enhancing the knowledge base of attendees and giving them insight to take away into their roles.

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