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Session Name:

100% Fun: Keeping Players Engaged


How do you make a game that can keep players happy and encourage them to keep on playing? GungHo Online Entertainment will share some of its guiding principles for cultivating an addictive game like Puzzle & Dragons and engaging millions of users worldwide.

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  • GDC 2013
  • Kazuki Morishita
  • GungHo Online Entertainment, Inc.
  • free content
  • Design
  • Design