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Session Name:

iOS Games in a Day: Common iOS Game Features: How and Why


This session will take a look at common features of iOS games and a technical approach to integrating them into your own titles using examples from recent, popular titles. The session will cover leaderboards and achievements with GameKit and third-party solutions. It will also cover:

  • Review incentives
  • Analytics and behavior tracking
  • In-app purchases
  • Multiple SKU deployment and management
  • Turn-based multiplayer
  • Localization
  • Social integration

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  • GDC 2014
  • Gareth Jenkins
  • 36peas
  • free content
  • Programming
  • Programming