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Dial Up the Diegetics: Musical Sound Effects
Using numerous examples from her own musical scores for projects such as Assassin's Creed Liberation, Sackboy: A Big Adventure, Speed Racer, and The Da Vinci Code (among many others), award-winning composer Winifred Phillips will explore how composers can experiment with sound effects to make their music more unique and evocative. Sound design experts uses convincing diegetic audio assets to create the impression that all sound springs from the game environment. Music typically exists outside of that environment, but this does not preclude music from embracing diegetic elements. Phillips will explore how sound effects can be adapted to function within a musical composition. From environmental effects and animal sounds to the noises of machinery, technology, and other human activities, sound effects can evoke conceptual associations that help to support the narrative, while also infusing surprising novelty into musical scores.
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