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Mixing 'Marvel's Spider-Man 2'
Marvels Spider-Man 2 is full of bombastic moments in bustling city, epic full frequency score, and gripping narrative dialog with just a few quips in between. Needless to say, balancing it all can become quite the juggling act. In this session, Insomniac Games' Blake Johnson will present how all the different elements were wrangled together to deliver a dynamic and clear mix, both from a philosophical level to a technical level. The session will look at the use of dynamic mix systems in Wwise, how Wwise HDR was used, as well as how gameplay and engine information was used to inform the mix.
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