You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.


The Number One Educational Resource for the Game Industry

Session Name:

Independent Games Summit: Cult of the Twitch: How 'Cult of the Lamb' Used Twitch Integration to Reach a Massive Audience


Cult of the Lamb was one of the biggest independent games of 2022, selling over 1 million copies in the first week and reaching over 140 thousand concurrent viewers on Twitch on the day of release. Was Cult of the Lamb having Twitch Integration a major part of its success? nnJoin Cult of the Lamb's Lead Gameplay Developer, Harrison Gibbins and Twitch Integration Developer, Thomas Tuts, as they give an in-depth look at how the integration was designed and developed, the hurdles that were faced as well as an in-depth look at how well Cult of the Lamb performed on Twitch.

Did you know free users get access to 30% of content from the last 2 years?

Get your team full access to the most up to date GDC content

  • Game Developers Conference 2024
  • Harrison Gibbins
  • Massive Monster
  • Thomas Tuts
  • Streaming Toolsmith
  • free content
  • Independent Games Summit
  • Independent Games