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Session Name Building 3-Dimensional UI for VR
Speaker(s) Riho Kroll
Company Name(s) Crytek
Track / Format Game VR/AR
Overview This session talks about the design, as well as technical challenges of building 3D User Interfaces using traditional game development pipelines of modeling and animation. The main areas covered are: the design process of creating 3D menus, the various interaction methods available for VR, and the technical challenges of rendering UI in a 3D renderer.

VRDC 2016

Riho Kroll


free content

Game VR/AR

Virtual / Augmented Reality

UBM Tech