You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

Session Name:

Menus Suck

Overview:

VR with tracked controllers makes us re-think how players interact with our games and that should include challenging the very idea of menus.
This talk will include a survey of how current games are replacing what would traditionaly be a menu with interactible 3D objects. How interface design in VR is getting closer to industrial design and how that's going to make games more intuitive and more fun.
Examples will include tool selection and save/loading in Fantastic Contraption and more.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • VRDC @ GDC 2016
  • Colin Northway
  • Northway Games
  • free content
  • Game VR/AR
  • Virtual / Augmented Reality