Game Developers Conference 2022
An Overview of the 'Diablo II: Resurrected' Renderer
by Kevin Todisco
(Blizzard Entertainment)
Programming
Game Developers Conference 2022
An Overview of the 'Diablo II: Resurrected' Renderer
by Kevin Todisco
(Blizzard Entertainment)
Programming
Game Developers Conference 2022
Breaking the Cycle: The Making of 'Returnal'
by Harry Krueger
(Housemarque)
Design
Game Developers Conference 2022
Educators Summit: An Aesthetic Approach to a Virtual Reality Education
by Jared Bendis
(The Cleveland Institute of Art)
Educators Summit
Game Developers Conference 2022
Future Realities Summit: Up Close & Virtual: The Power of Live VR Actors
by Alex Coulombe
(Agile Lens: Immersive Design)
Future Realities Summit
Game Developers Conference 2022
Future Realities Summit: Up Close & Virtual: The Power of Live VR Actors
by Alex Coulombe
(Agile Lens: Immersive Design)
Future Realities Summit
Game Developers Conference 2022
Math In Game Development Summit: Visualizing Math
by Shaoyong (Abel) Zhang
(Funplus Games)
Math In Game Development Summit
Game Developers Conference 2022
Technical Artist Summit: Bringing the World to Your Shaders
by Matt Oztalay
(Epic Games)
Technical Artist Summit
Game Developers Conference 2022
Technical Artist Summit: Bringing the World to Your Shaders
by Matt Oztalay
(Epic Games)
Technical Artist Summit
Game Developers Conference 2022
Visual Effects Summit: Animating Pixels
by Shaoyong (Abel) Zhang
(Funplus Games)
Visual Effects Summit
Building the World of 'The Ascent'
by Tor Frick
(Neon Giant)
Visual Arts
Math In Game Development Summit: Visualizing Math
by Shaoyong (Abel) Zhang
(Funplus Games)
Math In Game Development Summit