2019
Interactive Story Without Challenge Mechanics: The Design of 'Firewatch'
by Chris Remo
(Valve)
Design
2019
Trailer Made: What Makes a Successful and Memorable Game Trailer
by Derek Lieu
(Independent)
Visual Arts
2019
Trailer Made: What Makes a Successful and Memorable Game Trailer
by Derek Lieu
(Independent)
Business & Marketing
GDC 2015
Designing for Exploration and Choice in Firewatch
by Nels Anderson
(Klei Entertainment)
Design
GDC 2015
Designing for Exploration and Choice in Firewatch
by Nels Anderson
(Klei Entertainment)
Design
GDC 2015
The Art of Firewatch
by Jane Ng
(Campo Santo)
Visual Arts
GDC 2015
The Art of Firewatch
by Jane Ng
(Campo Santo)
Visual Arts