GDC China 2011
5 Keys to Making Mobile Games Inherently Social
by David B. Bluhm
(Z2Live)
Social/Online Games
GDC China 2011
5 Keys to Making Mobile Games Inherently Social
by David B. Bluhm
(Z2Live)
Social/Online Games
- Chinese
GDC China 2011
5 Keys to Making Mobile Games Inherently Social
by David B. Bluhm
(Z2Live)
Social/Online Games
GDC China 2011
5 Keys to Making Mobile Games Inherently Social
by David B. Bluhm
(Z2Live)
Social/Online Games
- Chinese
GDC China 2011
Building a Multithreaded Web Based Game Engine Using HTML5,
CSS3 and Ja...
by Corey Clark, PhD
(DeVry University)
Business & Marketing
- Chinese
GDC China 2011
Building a Multithreaded Web Based Game Engine Using HTML5,
CSS3 and Ja...
by Corey Clark, PhD
(DeVry University)
Business & Marketing
GDC China 2011
Building a Multithreaded Web Based Game Engine Using HTML5,
CSS3 and Ja...
by Corey Clark, PhD
(DeVry University)
Business & Marketing
GDC China 2011
Designing a Technology Strategy for a Large Publisher
by Julien Merceron
Business & Marketing
GDC China 2011
Designing a Technology Strategy for a Large Publisher
by Julien Merceron
Business & Marketing
- Chinese
GDC China 2011
Designing a Technology Strategy for a Large Publisher
by Julien Merceron
Business & Marketing
- Chinese
GDC China 2011
Designing a Technology Strategy for a Large Publisher
by Julien Merceron
Business & Marketing
GDC China 2011
Products Development Strategy of Indie Studios
by Dongxu He
(Gamegou)
Audio
GDC China 2011
Products Development Strategy of Indie Studios
by Dongxu He
(Gamegou)
Audio
- Chinese
GDC China 2011
Products Development Strategy of Indie Studios
by Dongxu He
(Gamegou)
Audio
GDC China 2011
Products Development Strategy of Indie Studios
by Dongxu He
(Gamegou)
Audio
- Chinese
GDC China 2011
Sharing with Developers the Vision and Ideas to Achieve a Successful
Gl...
by Brian Oh
(Gamevil)
Social/Online Games
- Chinese
GDC China 2011
Sharing with Developers the Vision and Ideas to Achieve a Successful
Gl...
by Brian Oh
(Gamevil)
Social/Online Games
GDC China 2011
Sharing with Developers the Vision and Ideas to Achieve a Successful
Gl...
by Brian Oh
(Gamevil)
Social/Online Games
GDC China 2011
Sharing with Developers the Vision and Ideas to Achieve a Successful
Gl...
by Brian Oh
(Gamevil)
Social/Online Games
- Chinese
GDC China 2011
The Importance of Multi-Platform for Social Gaming
by Randy Lee
(CrowdStar)
Social/Online Games
- Chinese
GDC China 2011
The Importance of Multi-Platform for Social Gaming
by Randy Lee
(CrowdStar)
Social/Online Games
- Chinese
GDC China 2011
The Importance of Multi-Platform for Social Gaming
by Randy Lee
(CrowdStar)
Social/Online Games
GDC China 2011
The Importance of Multi-Platform for Social Gaming
by Randy Lee
(CrowdStar)
Social/Online Games
GDC China 2011
The Rise and Rise of Fruit Ninja: Developing, Marketing and
Supporting ...
by Phil Larsen
(Halfbrick Studios)
Business & Marketing
GDC China 2011
The Rise and Rise of Fruit Ninja: Developing, Marketing and
Supporting ...
by Phil Larsen
(Halfbrick Studios)
Business & Marketing
- Chinese
GDC China 2011
The Rise and Rise of Fruit Ninja: Developing, Marketing and
Supporting ...
by Phil Larsen
(Halfbrick Studios)
Business & Marketing
GDC China 2011
The Rise and Rise of Fruit Ninja: Developing, Marketing and
Supporting ...
by Phil Larsen
(Halfbrick Studios)
Business & Marketing
- Chinese
GDC China 2011
The Road to HTML5 Games: Challenges and Opportunities
by Qi Chen
(Spil Games Asia)
Programming
GDC China 2011
The Road to HTML5 Games: Challenges and Opportunities
by Qi Chen
(Spil Games Asia)
Programming
- Chinese
GDC China 2011
Win in the World's Top Two Mobile Gaming Markets: The U.S. &
China
by Jeferson Valadares
(Flurry)
Business & Marketing
GDC China 2011
Win in the World's Top Two Mobile Gaming Markets: The U.S. &
China
by Jeferson Valadares
(Flurry)
Business & Marketing
- Chinese
GDC China 2011
Win in the World's Top Two Mobile Gaming Markets: The U.S. &
China
by Jeferson Valadares
(Flurry)
Business & Marketing
- Chinese
GDC China 2011
Win in the World's Top Two Mobile Gaming Markets: The U.S. &
China
by Jeferson Valadares
(Flurry)
Business & Marketing