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Session Name:

CODE OF EVERAND: Designing The Serious Casual MMO

Overview:

CODE OF EVERAND is a lushly rendered, browser-based MMO that hides a more serious purpose in plain sight. Learn how Area/Code applied a holistic design philosophy to a serious but mundane topic -- road safety for kids -- and produced a serious game that refuses to sacrifice fun. This session will argue that serious games can benefit by embracing the constraints of their subject matter and refusing to compromise on the unique benefits of the medium.

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  • GDC 2010
  • Kevin Cancienne
  • Area/Code
  • free content
  • Serious Games Summit
  • Serious Games