You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

Session Name:

All These Platforms and Business Models: How do I Target My Game?

Overview:

Today there are more kinds of games and more ways to access and play games than ever before. Games created by small teams with small budgets are being played by people around the world. But this Camelot has its challenges. Not all these platforms have produced a diverse mix of profitable titles. Some platforms generate hits in one genre, for one brand or when the game is given away for free.

Don Daglow has led teams for 30 years, from the Atari vs. Intellivision wars to the 360, PS3 and Wii. Now an independent Game Producer and Designer, he works with start- ups and established publishers on platforms from consoles to social media.

In this session hell share how to look at platforms, distribution methods, business models and audiences and answer the critical question, Where will people play my next game, and how will they buy it?

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • GDC Europe 2010
  • Don Daglow
  • Don Daglow Interactive Entertainment
  • free content
  • Business & Management
  • Business & Marketing