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|Session Name:||Designing Guild Wars 2 Dynamic Events|
|Speaker(s):||Eric Flannum, Colin Johanson|
|Company Name(s):||ArenaNet, NCsoft - ArenaNet|
|Track / Format:||Game Design|
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|Overview:||In this in-depth presentation, Guild Wars 2 lead designer Eric Flannum and lead content designer Colin Johanson outline how the core content of games in the MMORPG genre has evolved over time. They will discuss the inspiration for and the implementation challenges of their Dynamic Events system, with the goal of creating an exciting, living, breathing online world that encourages social interaction between players.|