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Session Name:

Advanced DirectX 11: DirectCompute by Example


This talk will discuss some of the key DirectCompute capabilities of DirectX 11 features using two examples order independent transparency and cloth simulation. The goal of our talk is not to teach all the details of DirectCompute and DirectX 11, but rather highlight some key features that could be useful to developers and how that could translate to existing game applications. These samples will highlight key API features that would be new to current developers.

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