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Session Name:

Drop-Out Bots: Who Needs A-Grade Multiplayer AI for Action Games?


Recent titles including LEFT 4 DEAD 2, KILLZONE 2, or UNREAL TOURNAMENT 3 are just a few high-profile examples of games that include bots as an enhancement to their multiplayer experience. Creating the AI for such games can be quite a challenge, particularly if you allow players to play drop-in co-op! Bots are expected not only to fulfill high-level gameplay goals, such as capture the flag or kill zombies while reaching the end of the level, but they must also avoid frustrating the player any more than a human co-op partner would. This session will show you how to create AI for action games where the bots aren't guaranteed to remain within the game or might have to occasionally take over for the player.

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  • GDC Europe 2010
  • Alex Champandard
  • free content
  • Technology
  • Programming