Session Name: | 3D Development Engine Shootout |
Speaker(s): | Philip Belhassen, Mark DeLoura, David Helgason, Carl Jones, Joe Kreiner, Mark Rein |
Company Name(s): | StoneTrip, Google, Unity Technologies, Crytek, Infernal Engine, Epic Games |
Track / Format: | Technology |
Overview: | This session will discuss the benefits of off the shelf engines and editors for creating games versus home grown solutions. The goal is to give attendees a sense of what is available today in terms of engine technology, as well as the level of work required to optimize an engine for your specific target platform and game. |