You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

Session Name:

Browser, Client or Both? How Should I Make My Game

Overview:

Will browser-based games completely replace client-based games as a result of their huge benefit to accessibility? If so, what impact will this have on the quality, level of complexity, fraud and hacking, and development costs? Freetoplay publishers are on the forefront of this transformation and therefore work to answer these questions every day. Nearly all currently publish both browser and client-based games but very few have had success with both. The panel will discuss the benefits and drawbacks to each approach and provide insight and direction enabling game developers to create the best games on the right platform at the right time with the best technology.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • GDC Europe 2011
  • Frank Cartwright
  • K2 Network / GamersFirst
  • Philip Reisberger
  • Bigpoint GmbH
  • Patrick Streppel
  • gamigo AG
  • Rob Unsworth
  • Digital Chocolate
  • Kevin Xu
  • IGG.com
  • free content
  • Business & Marketing
  • Business & Marketing