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Session Name:

Letting Go: Creating Self-Managed, Self-Directed Teams


Good producers start out learning to tactically maneuver through the day-to-day development grind. As they advance, oftentimes they drag their teams with them towards success via controlling processes, old habits, and sheer willpower. Success may be the ultimate measurement, but if you're engrossed in the minutia of your team, who's thinking about the big picture? How do you scale the success of one team to an organizational level? How do you grow as a leader, instead of being stifled into one tactical role?

In this talk, Travis George, Senior Producer at Riot Games will answer these questions and discuss how a great team should be self-directed and self-managing; adept at navigating the trials and tribulations of development, and free to use their combined intellect to solve problems more effectively than any individual working alone.  Involvement at a granular level cannot scale to managing a larger team. 




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  • GDC Online 2011
  • Travis George
  • Riot Games
  • free content
  • Production
  • Production