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Session Name:

Orchestral Recording at Abbey Road for Lord of the Rings: War in the North

Overview:

Sound accounts for a very large part of the experience in games and this lecture is all about informing game audio professionals about a real world, step by step case of what it really takes to incorporate a live orchestra into their games production. The people involved in this lecture are the key people involved in pulling this all off and without their individual contributions the recording session could not have happened. In an industry where crunch is the norm and so many things go wrong, here is case where is all went right and fell into line. That's something everyone can benefit from.

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  • GDC 2012
  • Craig Duman
  • WB Games
  • John Kurlander
  • Mulholland Scoring
  • Inon Zur
  • Zur Studio's
  • free content
  • Audio
  • Audio