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Session Name Financing Options for Smaller Games
Speaker(s) John Austin, Jonathan Blow, Marc Jackson, Nicholas Lovell, Jonathan Newth
Company Name(s) Joystick Labs, Number None, Inc., Seahorn Capital Group, Gamesbrief, Tenshi Ventures
Track / Format Business and Marketing and Management
Overview

Game development budgets for AAA console titles have been getting bigger year on year putting a real strain on the traditional publisher/developer commercial relationship. However over the last few years there has been an explosion of new formats and distribution mechanisms supporting viable sub $1 million developments; now geared up for massive budgets the "traditional" games publishers find financing and managing these new smaller games equally difficult for different reasons.

So if you want to get your iPhone / Android / XBLA / PSN / WiiWare / tablet / web / social or PC download game financed what are your options? This panel compares the various funding routes open for smaller developments and discusses the challenges and opportunities they offer.

GDC 2012

John Austin

Joystick Labs

Jonathan Blow

Number None, Inc.

Marc Jackson

Seahorn Capital Group

Nicholas Lovell

Gamesbrief

Jonathan Newth

Tenshi Ventures

free content

Business and Marketing and Management

Business & Marketing


UBM Tech