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Session Name:

Financing Options for Smaller Games


Game development budgets for AAA console titles have been getting bigger year on year putting a real strain on the traditional publisher/developer commercial relationship. However over the last few years there has been an explosion of new formats and distribution mechanisms supporting viable sub $1 million developments; now geared up for massive budgets the "traditional" games publishers find financing and managing these new smaller games equally difficult for different reasons.

So if you want to get your iPhone / Android / XBLA / PSN / WiiWare / tablet / web / social or PC download game financed what are your options? This panel compares the various funding routes open for smaller developments and discusses the challenges and opportunities they offer.

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