|Security Best Practices – Piracy, Secondary Sales, & Account Theft Solutions (Presented by Intel)
|Track / Format:
|Business and Marketing and Management
Did you know free users get access to 30% of content from the last 2 years?
The question is: how do you protect both consumers, and your content? Evolutions in gaming business models, distribution methods, and the rising sophistication of pirates has pushed the gamut of issues that plague gaming far beyond piracy. In order to better address piracy, it’s necessary to also reflect on secondary sales, and the emergence of new threats such as account and identity theft. This session will take a broader and more holistic view at the range of solutions designed to address these increasingly complex set of issues in an effort to assist game developers & publishers to be more successful.