Session Name: | Creating a Sequel to a Game That Doesn't Need One |
Speaker(s): | Chet Faliszek, Erik Wolpaw |
Company Name(s): | Valve, Valve |
Track / Format: | Game Design |
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Overview: |
Erik and Chet will discuss how Valve created Portal 2, the sequel to the beloved game nobody thought needed a sequel. The talk covers the entire process from inception to the completion and reception of the game. |