This is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.
|Session Name:||Cutscenes Everywhere: The Tech Behind StarCraft II's Storytelling|
|Company Name(s):||Blizzard Entertainment|
|Track / Format:||Visual Arts|
Did you know free users get access to 30% of content from the last 2 years?
|Overview:||This session will present how the new cutscene editor and its underlying engine were built in StarCraft II: Heart of the Swarm. The talk will review the design process, and how having a user-focused approach shaped both the tool and engine alike. It will then provide an overview of the technical design and architecture of these systems. Finally, the talk will discuss the emergent workflow that resulted in having the artists so heavily involved in the development process of their tool.|