You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

Session Name:

Designing Compelling Achievements Microtalks

Overview:

Hear from the Masters of design. Coray Stockton on the World of Warcraft Achievement Design, David Vonderhaar on the Challenge of Achievements for Call of Duty, Greg McClanahan on the Badges on Kongregate: Trying Not to Ruin Other People's Games and from Rod Fergusson on Achievements in Bioshock and Gears of War.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • GDC 2013
  • Michael Capps
  • Formerly of Epic Games
  • Rod Fergusson
  • Irrational Games
  • Greg McClanahan
  • Kongregate.com
  • Cory Stockton
  • Blizzard Entertainment, Inc
  • David Vonderhaar
  • Treyarch
  • free content
  • Design
  • Design