You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close
Session Name: Designing Humor in Borderlands 2
Speaker(s): Anthony Burch
Company Name(s): Gearbox Software
Track / Format: Design
Overview: The lead writer of Borderlands 2 explains how the team attempted to convey humor, not just through dialog and art, but through game mechanics. The lecture will discuss how a quest with no gameplay can actually be funnier than a quest with it, how every mechanic holds the potential for humor, and how even jokes need debugging. There will also be more use of the word fart than you are probably comfortable with.

GDC 2013

Anthony Burch

Gearbox Software

free content

Design

Design