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Session Name:

Switching Leadership Styles in Game Development Practice

Overview:

Every game studio's senior staff have a way of addressing their employees. After getting some experience, most of us realize that there is no single style that would fit the various weird and uneasy situations we encounter while making a game. Sometimes you are happy to involve as many people as you can and sometimes you just need something done quickly, your way. So, we adopt, we try and we make mistakes. This session is aimed at helping out in such situations by showing which approaches tend to be most effective in various circumstances. These few tips are easy, intuitive and straightforward - and may turn out to be very useful to you in practice.

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  • GDC Europe 2013
  • Stan Just
  • 11 bit studios S.A.
  • free content
  • Production
  • Production