Session Name: | Porting Games from PS3 or Web to SHIELD and OUYA |
Speaker(s): | Luc Beaulieu, Jean-Philippe Doiron |
Company Name(s): | Frima Studio, Frima Studio |
Track / Format: | Next Generation Game Platforms |
Overview: | This session shows the ins and outs of developing on micro-consoles like the OUYA and the GameStick, or handheld devices like the NVIDIA SHIELD. Learn how we tailored a PS3 game by using Unreal so it ran well on micro-consoles, bypassing their limitations. Also, see how we enhanced a Stage3D game using AIR to show off the SHIELD's power by leveraging its strengths. Finally, learn about peer-to-peer multiplayer options to link players across game consoles, mobile and Web. Reach beyond the limitations to create an awesome game! |