|Porting Games from PS3 or Web to SHIELD and OUYA
|Luc Beaulieu, Jean-Philippe Doiron
|Frima Studio, Frima Studio
|Track / Format:
|Next Generation Game Platforms
Did you know free users get access to 30% of content from the last 2 years?
|This session shows the ins and outs of developing on micro-consoles like the OUYA and the GameStick, or handheld devices like the NVIDIA SHIELD. Learn how we tailored a PS3 game by using Unreal so it ran well on micro-consoles, bypassing their limitations. Also, see how we enhanced a Stage3D game using AIR to show off the SHIELD's power by leveraging its strengths. Finally, learn about peer-to-peer multiplayer options to link players across game consoles, mobile and Web. Reach beyond the limitations to create an awesome game!