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Session Name:

Google Play Games 6 Months In: What We've Learned


It's been six months since the launch of Google Play game services. Let's take a moment to look back on some early design decisions we made and figure out if they were good ones in hindsight. We'll also take a look at problems we're still confronted with and how we're attempting to solve them, as well as cover some of the common pitfalls and best practices that our partners have discovered in their own games.

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  • GDC Next 2013
  • Greg Hartrell
  • Google
  • Todd Kerpelman
  • Google
  • free content
  • Smartphone & Tablet Games
  • Smartphone / Tablet Games